Roadmap

Wildcraft is an AI-driven survival simulation game where players must navigate a world controlled by AI Agents. The ecosystem includes animals, plants, and minerals, creating a dynamic environment where survival depends on managing hunger, fatigue, thirst, and shelter. Below is the development roadmap outlining key milestones and future expansions.

šŸ“Œ Phase 1: Core System Development (Q1 2025 )

āœ… Survival Mechanics – Implement hunger, thirst, fatigue, and energy systems to create realistic survival challenges. āœ… Resource Gathering & Crafting – Enable players to collect wood, minerals, and food to craft essential survival tools. āœ… AI-Driven Dynamic Ecosystem – AI controls the behavior of plants, animals, and minerals, forming a self-sustaining ecosystem. āœ… Combat System – Introduce weapons and combat mechanics, allowing players to defend themselves against AI-driven threats. āœ… Basic Building System – Allow players to construct shelters, storage units, and simple defenses.


šŸš€ Phase 2: AI Interaction & World Expansion (Q2 2025 )

šŸ”„ Intelligent NPC Companions – AI-controlled companions assist players in hunting, farming, and building. šŸŒ Dynamic Weather & Day/Night Cycle – Weather patterns impact survival, affecting crops and player conditions. šŸ” Advanced Construction System – Introduce complex buildings, fences, cooking stations, and defensive structures. āš’ļø Item Durability & Crafting Evolution – Tools and weapons degrade over time, requiring repairs and upgrades. šŸ“¦ Trading System – AI-powered marketplaces allow players to exchange goods and resources.


🌿 Phase 3: Multiplayer & Evolving Ecosystem (Q3 2025)

šŸ‘„ Multiplayer Mode – Enable cooperative survival where players can form teams and share resources. 🐾 AI-Driven Wildlife Evolution – Wild animals adapt to player behavior, developing unique survival strategies. šŸ‘Øā€šŸŒ¾ Automated Farming & Livestock Management – AI-assisted farms help automate crop cultivation and animal care. šŸŽÆ Quest & Objective System – Introduce missions that reward players for completing survival challenges.


šŸ¹ Phase 4: Immersive Gameplay Enhancements (Q4 2025)

šŸ› AI-Powered Settlements – Discover AI-generated villages where NPCs offer quests and trade opportunities. 🧩 Adaptive AI Evolution – AI agents learn from player actions and modify their behaviors accordingly. šŸ”® Procedural Map Generation – Every new game session features a unique AI-generated world. šŸ’° Economy & Item Trading – Expand tradeable items and allow players to create their own markets.


šŸŒŽ Long-Term Vision: The Wildcraft Ecosystem (Beyond 2025)

šŸ’” Self-Learning AI Agents – AI evolves based on player decisions, personalizing interactions over time. āš”ļø PvP & Territory Battles – Players can engage in large-scale AI-driven territorial conflicts. 🌌 Open-World Exploration – Introduce new biomes such as mountains, deserts, and oceans for expanded gameplay. šŸ› ļø UGC (User-Generated Content) – Support player-created AI behaviors, structures, and challenges.

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